Yes, it's alive and well, but not so many people use it - lack of GUI and complicated (but powerful) SDL are the main reasons. Despite that, serious specialists still using it in their works: https://paulbourke.net/stereoscopy/pov_odsp/ I was a student when discovered POV-Ray in 90x, then came back about four years ago.…
So i asked on a FB page before this, i was asking about how many polygons is the limit when one wants to model a character for current gen video games. someone gave me an answer of '40k tris'. im not sure if i can trust this though, (1) first of all, do people call it 'tris'? i thought most people just call it 'polygons'.…
Other than tactical markings, as the following image of an M113 MRV (Scorpian Turret) portrays, in fact a vehicle that was actually issued ordnance at the time I'd served which is now on permanent static display in one of our principle garrison towns, here in AUS: - 2 [B Squadron] - 1 [1 Troop] - Triangular Symbol denotes…
There's one fact i dislike a lot of Artstation, and it's that too many great artists pass unnoticeable due to the huge amount of posts. Of course, you can build up your portfolio and all that, but it's pretty hard to find new talent there. I think you all understand that point. In Cghub there was exposure for great works,…
you guys are champs :) thanks Dustin and Mark, still I don't feel entitled for you 2 to have delivered your hard work gathering art that resonates with you personally or consider anyone a jerk for thinking a different way - we all do art for different reasons, goals, and ideals. I just think it's awesome of you to do.…
I personally think it's much more believable that certain people at very high levels in the Goverment looked past a growing plot by known Al Quada agents to attack a major US land mark and I think they also knew they had been taken flying lessons . I personally think those people allowed 9/11 to happen probebly not knowing…
Aye, PC has been a great help to many of us. You'll learn more here than most other places. Also, don't avoid applying to places if they aren't advertising the position you are aiming for, apply anyway. Some places force you to apply through their website via "apply for this job" button on the positions they have, so that…
We have some figures here for rates to charge. http://wiki.polycount.com/wiki/Freelance#Freelance_Rates It's highly variable though, really depends on your geographic region, experience level, how many clients you have already, etc.
It's all context-dependent, something you learn best by doing. My advice is to try forcing yourself to stick to a lower resolution, and fix the problems you see. You will learn how to minimize repetitive features in a texture that is tiled. You will also learn how to leverage vertex blending and other techniques like…
Your link to Artstation doesn't work. I get "404 page not found." One master material? Sounds very impressive, and a smart way of doing it, instead of giving each type it's own separate material. That would make for a lot of materials haha. =) I can understand why the center of the room, the rug, was so difficult. There…