Now, if we could please please please please get realtime curvature baking, I would be able to die a happy man. :D * Old Knald can only bake AO from lowpoly * DDO 2.0 isn't out yet * In-Unity baking methods exist (Beast, WN bakers), but are ungodly slow * You can get proper lowpoly curvature out of xNormal, but you have to…