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3D Animator for Multiplayer Animal Game

We're an indie studio developing a competitive multiplayer animal combat game in Unreal Engine 5. Looking for a freelance 3D animator to help with creature animations, rigging, and in-game motion work.

What we need:

  • Strong grasp of the 12 principles of animation, especially squash and stretch, anticipation, and follow-through
  • Experience animating non-human / creature characters
  • Portfolio or reel showcasing relevant work
  • Bonus: rigging experience, Control Rig, Blender/Maya, multiplayer game animation

Paid freelance/contract work. Send me a DM with your portfolio or reel if you're interested.

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