Hi polycount, Im hoping to start gaining/improving some sculpting skills so I will document my progress for this model in this thread. I'm still very new to sculpting and this is my first thread in the critiques section so ruthless critique is welcomed!: I found this cool rifleman on the 2D conceptbank thread and it seemed…
Hey guys just been watching one of Gilesruscoe's modelling timelapse videos using Blender (Video). At 00:43 + you can see him select a polygon and create a tesselated and connected leg shape with a click of a button (I believe). Is this possible in Max (With a click of a button)?. I have fiddled with many modifiers and…
pretty cool, if you dont have acess to convert to a specific format, Supported file formats Archives: # 7Z BZ2 BZA CAB GZ LHA LZH RAR TAR TGZ YZ1 ZIP Movie: # 3GP (in/out) AMV (out) ASF (in) AVI (in/out) DV (in) FLI (in) FLV (in) MKV (in) MOV (in/out) MP4 (in/out) MPG (in/out) OGM (in) SWF (out) VOB (in) WMV (in) Movie…
Hey @kio sure! Regarding the process, I'll start out by blocking things in Maya, I want to get the shapes 99% done in there before going further, this will also save me time later if I ever have to do hand retopology. (hello nanite) What I'm looking for during this step is : - No 90° angles - No straight lines -…
You already have the camera vector (the vector of the camera's local X-axis)... so I assume you mean constructing the Eye Vector (aka Ray Vector: the vector of each individual pixel)? If so, you could certainly calculate that by building a ViewProjectionMatrix manually, based on an arbitrary camera position, FOV,…
Contrast is a big a comfort issue, not just in terms of albedo - specular aliasing can be particularly unpleasant (especially with bloom etc) and anything that falls to full black in shadow will fuck with depth perception and potentially lead to nausea etc. Noise is bad, it messes with depth perception, which leads to…
Not 100% certain of which edges you think aren't flowing properly in the model, maybe if you painted over your screenshots to show where you think the issues are it might help folks to offer advice. Having said that, if you are wanting better definition or a sharper edge between sections i.e. the cockpit canopy and the…
if you do it wisely you can get away with two draw calls one for the main texture and one for the decals.... you could use a second layer in your shader too, which makes the sahder more expensive but saves on draw calls... but i would say that then the entire container becomes more expensive to draw...i would go for the…
Thank you guys! Man this was so helpful! I'm really encouraged by ya'lls advice. I feel like I've been stumbling around the last couple of days with no real clear way of doing stuff. I'm going to look into Mari for fun. I've tried 3D coat a long time ago but I think I'll take another crack at it (I also want to retry it's…
hi all!!! Some News about my relocation! Team17 is actually helping me a lot. I take 4 days next weeks for stay in Wakefield, they'll help me for open an account in an UK bank, and visit some accomodations. I'm actually on some RentShare, I need to do some visits, and wait news from another ones.. I began to do a cleanup…