Technology At the beginning of the project we looked into existing engines for Flash, including a technology developed at Soap for an unreleased game called Ninja-X, and the Citrus Engine, which is built on top of Starling and two physics engines. Neither engine turned out to be suitable for the games need. Citrus was…
Hi, We have a small talented team of 4 member currently working on a short term project board game and we are looking for Help bringing this project to life. It is early in development but we will update this page every week to showcase progression. THE PROJECT Game Name : Aquafairy Mania Game Type : Multiplayer Party…
Arc Productions, a Canadian based CG animation and visual effects facility located in downtown Toronto is looking for Lead Lighters to join our team. With over 250 artists and technical directors and the most up to date resources available, we bring the vision to both major Hollywood studios and independent producers to…
Hi everyone, I've been working on a personal project of mine the last couple of weeks on a chest. Yes sounds like something boring to do but I wanted to have that brush stroke feel on the texture and the black strokes on the edges like a comic book. So I went on the adventure trying to make one and using tools and options…
Arc Productions, a Canadian based CG animation and visual effects facility located in downtown Toronto is looking for Lead Modelers to join our team. With over 250 artists and technical directors and the most up to date resources available, we bring the vision to both major Hollywood studios and independent producers to…
Hello, I'm doing some R&D for finding the best way to create procedural growth in Unreal. Something like this houdini canned anim video, but during runtime; https://www.youtube.com/watch?v=_qqUwG3NOyU Does anyone know if there is a good starting point to do this in Unreal? Obviously, I could create the animation in Houdini…
Very nice first game model! It's been a long time since I last read the book or the steelsuit description. I really like the design though. I always thought hthe Dune universe kind of have this heavy industrial look to it. Big bulky angular rusty metal-looking for visual. This might be a bit too fancy for ppl living on…
Thank you :D It's honestly thanks to all the wonderful critique and advice I've gotten from this thread (as well as a little bit of self-education) I think I can call this project officially done though! I adjusted the lighting and redid the fence to look a bit more natural and inline with all the other palm trees. I…
/*Created by Alistair Braz (Haiddasalami)Version 1.01Installation:1. Download the .mel file.2. Place it in your My Documents/maya/scripts folder.3. Re-start Maya and type fbxExporter; in the MEL command line to launch the tool.4. Make shelf button or add to marking menu's for profit.TO DO:- Implement ASE batch export-…
Thanks for the detailed response, again :) I have a much better idea of where shaders are fitting into the overall pipeline. Also good to know of the scope that I will be learning. That is a great list of shaders to try and create too, I shall definitely be using something along those lines for "further learning" (once I…