I mean, there's no big enough prize money worth the time. Anyone who wins these challenges gonna have all the tools and software needed already. Unless it's cash. But then again, for a 2 months period, that's gotta be a nice big sum of money; especially since you might not win at all. Might as well just do it for fun and…
I do not really know where to start with rigging. I want to rig a high poly character for posing (not animation) purposes. I tried ZBrush Transpose master and a ZSphere rig but it just won't work well. I also do not really want to learn very advanced rigging for animation. I just want to be able to pose a Highpoly…
Hey, Polycount. This is my first time on the forums. I decided I needed better feedback and critique on what I'm working on than what I have been getting (what I have been getting being absolutely nothing. :P) So for my first post, I'm putting up a mesh I just finished that is ready for critique. Basically I'd like a…
Hello, this is my first time developing a character from scratch. Any critiques would be appreciated! Sharon Sinister Figgs - "Sharon is the head of one of many criminal syndicates competing for the domination of Bayside city. Like an unofficial civil servant, shes fiercely protective of the turf and people under her…
Im looking to get 2 characters I have rigged for me to animate with. I would like the rig to be similar to Malcolm's rig. But there's no need to create a separate rig selection window like Malcolm has. I attached a couple photos of my characters I want rigged. My email is jeremyfreeberg@gmail.com…
Grommash Rig created during CG Master Academy - Rigging for Games Workshop Snowy Mountain created for a School Demo. Taught students how to create a Previs Environment in 10 days and how to set up Cameras in Unreal Engine 4. Simple Rexy Rig - 3 days of work including modeling, texturing, and rigging and Animated. Game…
You could separate the whole thing into 2-3 textures I think, provided you use lower res than 4k you would still win some memory. 4k is 4 times the pixels of 2k, so it's a big jump in memory. Turret, threads and rest of body sounds fine. However, as Kel-shaded mentioned, you might wanna check if it bakes correctly in the…
I've gotten a Rig made by someone else in Maya. As a max user i've gotten round most of the unique names etc but i'm confused how to scale the rig and the character model at the same rate. I tried grouping all the parts including rig and scaling but the rig scales at a different speed to the rest of the model so I end up…
Hey Polycount, Releasing Quadify Ultra today, and wanted to share it here since this community has always been where serious topology conversation happens. https://youtu.be/1_7xRSyeLUc What it is Quadify Ultra is a retopology addon for Blender 5.0 with an ML routing engine. You select a mesh, hit Ctrl+Shift+Q, and it…
Hi there, first time making a thread here. If anybody wants to follow the progress in any other place feel free to check my Twitter and Tumblr: https://twitter.com/Wabbaboy http://wabbaboy.tumblr.com/ So, I'm a 3D artist living in Europe, I don't have professional experience but I worked in a couple of quite long student…