Its funny that you talk about professional work, and doing game related tasks as if they are mutually exclusive. Most people on this forum who are professionals, use applications that are... OH guess what? VIDEO GAMES! So game performance can be a HUGE factor in professional performance. If you're doing level design or…
With that one quote, Paul was referring specifically to Concept Artists (it's not clear when he's saying it in the video). He's saying: If you want to paint stuff for a living in the computer games industry, learn to paint on a computer. That's all. He's not trying to say he doesn't like traditional SKILLS. On the…
Hey guys, So I've done this some time ago, but never got around to post it on Polycount. This must've taken me around 3 days to finish, and was a lot of fun to create. I actually used zbrush modeller for the whole process, so I learned a lot of new things modelling in zbrush. Hope you like it! And what completely made this…
Quite an unofficial post for animation positions ;) Looking for a few quality animators to bulk up the already brilliant team here at TT Fusion. We reside in the sunny north of England at Wilmslow which isnt too far from Manchester. Cant mention the current projects but were famous for the handheld versions of the lego…
I agree Scooby Doofus. There's some interesting facts and such, mixed with heaps of utter horseshit. Just like the other 2 films. Just to be clear on how this process is supposed to work. When a hypothesis is posed, it is usually written in a paper that needs to be "peer reviewed". You can't simply talk about the…
Updates.Trying to finish this off. I'm having trouble getting the painted look one of the real thing. I need there to be some wood grain, as you can see it up close but not from afar. It's hard to get the "wood" without going too heavy on the grain. Any helpful hints in this regard would be appreciated. Added some interior…
Poopipe : true, but to an extent all that can be scripted into any app. What Per is (mostly) talking about is the non destructive aspect of modeling in Max. But it's certainly is true that even simple modeling tasks (even the ones possible in both programs) generate less errors in Max than in Maya. If you ask any *honest*…
He's 3, on the younger scale for sure. I wasn't going to take him, but we have a bin full of kids movies and last weekend I walked into the living room and saw him watching Nightmare before christmas which was accidentally placed in the bin. Honestly at first I was horrified, that movie has some freaky stuff in it. But he…
Awesome comments by all so far. I am going to go back and re-thinking about using that diamond shaped sign. I see the problem that you are talking about PixelMasher about the sign. Although metel bar is actuall geomemtry infront of it, it make it look weird. As for as the scratches and the and the main tank texture is…
Hey guys, I’ve just took part in a game project lately. It’s my first game project and I know this one is merely for experience more than the money. I did the animating for characters. First let’s talk a lil bit about my workflow. My animating workflow includes 3 main steps. The first one called blocking which carries the…