Well...judging by the high-poly, there is major warping going on. You shouldn't mess too much with your UV's...just leave them as the are unwrapped, maybe relax them a little, that's it. The warping is caused by your pulling your UV's around post unwrap.
I think you gave too much UV space to your wood pillars, and the UVs are still not efficient enough. Too much waste. Try some relax on your UVs island to put them all at the same pixel ratio/aspect.
Quick update: Done >made portfolio main page >Updated portfolio intro >updated about me text >changed order of pages >Added a link to the 'Resume' page at the bottom of the project description on the 'Portfolio' page. >Added a link to related videos at the bottom of the project description on the 'Portfolio' page. >Added a…
Hi everybody, i found a cool Game, as i was searching for bomberman. For everyone who like classic games or casual games, just want to relax or have a break , he will like this Game. A re-polished new graphics in 3D: www.cubecombat.net Thought it could be interessting for you. cheers slatch
Well its taken some time err a year^_^ but I finally have my site up http://www.marcusdublin.com/, stop in relax a bit and take a peek. Im still working out the kinks but the framework is pretty solid, enjoy your visit! Marcus Artist - Kaos Studios
The UVWs have quite a bit of room available for use. It's generally a better idea to place UVs right next to each other. Sometimes rotating them a bit or using some Tetris logic to fit them as tightly as possible is required. For the UVWs, the scale should never be rectangles. It should always be perfect squares. The way…
Ok started to pose him, it's tricky getting this right since two weights are pulling at him at the same time. I want to get as relaxed and controled and believe pose as possible. Any comments appreciated since I'm currently trying to figure this out.
that will weld all the seams for you when you say unfold do you really mean relax ? cos that has never had any effect on seams or do you mean something else entirely? (eg pelt/ peel / something else? )
Spoon, Really digging the hair there, man. And shoes look good. I'm working on my shoes atm. You might wanna relax her hands a bit. Architecht, I think you got it very close to the concept. Especially her face.
Ratchet and Clank is for a pre-teen audience and it's always had a relaxed pace. I've played through all of them. They are really well-made and well-designed games and definitely worth playing if you want to see a game where everything works together.