Thanks for the tip guys. Here's some blockouts if you could crit. I've noted some problem areas for me. The delta ring scale looks off to me, not sure. The buffer tube looks too small (fixing this as we speak) The magazine isnt finalized at all. The front sight will be a challenge. The flash hider will be a challenge. Not…
very interesting way of putting it, for me its the uphill climb that appeals to me, some things have undoubtedly come easy to me before, but easy isn't interesting, easy doesn't make my brain content or happy, you need something that at least challenges you somewhat or you will be bored and complacent and not put in the…
Hey all, I'm new to the polycount comunity but for what I see, things are amazing around here. So I stumbled upon this topic and found out these marvelouse creations!! So I though I'd start off with some display of my own work. I did made some artwork for the challenge though I think I won't be able to 3D-lize this in this…
It depends on what you're modelling, really. In the below example, the center cube's edges are probably too tight. You could either loosen up the support loops to allow a softer edge or bevel it for a harder, wider surface to catch light. If you're having trouble understanding edge flow for high poly modeling, you may want…
"EA's bright and shiny new corporate trademark is "Challenge Everything." Where this applies is not exactly clear. Churning out one licensed football game after another doesn't sound like challenging much of anything to me; it sounds like a money farm." That has to be the most truthfull statement about EA I've ever heard.…
I think its time the stickies are cleaned up. They're pretty much eating up the first page in Tech Talk and Contests and Challenges. Suggestions: - In tech talk, move all the "engine specific stickies" into the archive, create one sticky that has one post linking to each of the engine threads. - Contests and challenges has…
Another week, another collection of inspiring art. What Are You Working On? Checko Dado Almeida Dan! Felixenfeu jramauri kyle.rau Maph papagersi Ravenslayer Razgriz shrew81 Slave_zero Stinger88 suburbbum Swizzle Virtuosic wester Zpanzer Threads To Check Out How to make terrains for games choco has put together a guide on…
I'm not sure how other people feel on the topic.. but working with other people on a project definitely helps to keep me motivated and stay on track as well as opening new ideas and doors to things I had never thought of. Unfortunately I was not very involved on the forums during the beginning of the Unearthly challenges,…
Sparx*, one of the leading external partners in the CG industry, is seeking an adventurous Senior Art Lead who enjoys the challenges of travelling whilst also doing the work you love. We are looking for an accomplished artist with management experience to work with a group of young, dynamic, eager to learn artists,…
Sparx*, one of the leading external partners in the CG industry, is seeking an adventurous Senior Art Lead who enjoys the challenges of travelling whilst also doing the work you love. We are looking for an accomplished artist with management experience to work with a group of young, dynamic, eager to learn artists,…