I noticed in painter that when selecting the dota shader template, the shader it loads is the outdated one. Is there any reason to switch or any draw backs on switching an existing project to the i assume non out dated shader in the shelf?
Hi! I will model the high poly part by part. Here's how I'll break the body into different meshes(shown with different colors) in order to avoid an unnecessarily complicated subD cage. Also, the buttons etc. will be separate meshes where possible: I'll have more time tomorrow, must sleep now.
I just picked up this game the other night. Pretty good work! Some of the voices seem a little odd, at least based upon the appearances of the characters, but still cool. The artwork & aesthetic is top-notch. I'm finding it a little difficult, even on "experienced" mode. Good work Epic guys!
Hi everyone, We're currently building a pool of 3D Environment artists for an upcoming project and ongoing work after that. If you're looking for a stable, long-term studio to collaborate with, this could be a great fit. Rates are negotiable based on experience and quality of work. Rates are negotiable based on experience…
I am calling her done and now its time to take christmas vaca, I hope ya like it :) Toolbag 2 Viewer: http://www.svein3d.com/andariel.html https://www.artstation.com/artwork/WP3l3