Seems the company is(was?) up to some shady practices that compromised your internet security http://thenextweb.com/insider/2015/02/19/lenovo-caught-installing-adware-new-computers/ http://www.reddit.com/r/technology/comments/2wecz2/lenovo_users_report_preinstalled_superfish_adware/…
A little holiday work to cap off 2015. I started this old bastard two summers ago and finally got some time to push him to completion. He started in Zbrush with many components poly-modeled in Maya, the pants and shirt were started in Marvelous Designer. https://www.artstation.com/artist/mtron32
Hello i am doing the modular masterclass but decided to only use the base construction and amazing shader that Tor Frick did. This is where i am at ATM, will keep updating. Be sure to comment would help alot. http://www.rasmusbkristensen.com/wp-content/uploads/2015/02/HighresScreenshot00001.png
thanks for the reply guys, I bake using 3dsmax "bake to texture" and load up in both max and unity with proper setups, they all have seams. using max 2015 @Revel : shouldn't the bake correcting the direction/ orientation when baking?
Handpainted Demon Huntress, based on concept by Tyson Murphy: 3d viewer on artstation: https://www.artstation.com/artwork/wOXoY Handpainted Captain America from the Character Art Challenge | Fall 2015 3d Viewer on artstation: https://www.artstation.com/artwork/EwV28
try running this when you first fire up maya, its the easiest hack (if it is the same problem) source "GoZScript"; weve had a few issues with the goz environment not starting correctly due our scripts setup. (maya 2015 though)
Not for full-character mocap, but I've used this utility in Max to capture mouse movements, to simulate a hand-held camera. Worked really well. http://help.autodesk.com/view/3DSMAX/2015/ENU/?guid=GUID-B33631D4-AB68-46A1-AE19-6E04F913002C
Some new physically based goodness. [ame] https://www.youtube.com/watch?v=DnTYhlxi-Cs[/ame] http://www.dualshockers.com/2015/02/24/silicon-studios-advanced-pcps4-rendering-engine-mizuchi-gets-amazing-video-screenshots-and-info/
Sorry bb0x, Im looking for a shader or PlugIn like this one. Du you have a new version of your r7_vertCurvature PlugIn for Maya 2014 AND Maya 2015? I will like to take a look on both Maya Versions. Thnx in advance. Cheers!
I just made all the models, textures, and the Toolbag 2 scene file from my GDC 2015 Marmoset Co booth demo available for download. It's absolutely free for both personal and commercial use (as long as you credit me :) ).