Thanks! So after a lot of experimenting I've finally got some concept sketches that I like. So I saw an orchid flower and noticed that the petals in the center make a sort of chair shape, perfect for a fairy throne: I know the drawings are a little simple right now, there will be a lot more moss, mushrooms, flowers, etc.
I would drop the 2D work. Many of them look like rough sketches done in a life drawing class, and most don't look finished to any degree. I would say your characters look more complete then your props. I'd label yourself and apply for character positions if I were you.
Only problem with that is that the models can't interact with each other in any way. Zsketch will only work on a single tool at a time :( I've done this, but only to use other zpheres as a guide to draw out an armature, but it was really tedious and didn't seam worth while. Probably just better eff defining your masses and…
I cannot comment on why you cannot find work, but good luck with future apps. Maybe try exploring some other genres, as well, to be more versatile perhaps. However, you're a solid painter and some of these pieces are excellent. I really like how you tackle metal materials and you draw faces well.
That's looking rather good but you should add a few more segments to the hatches in the wall. The second image shows it well, the hatch is segmented, to the point where I can count how many sides it has (looks like 16). Spend some triangles to smooth it out since they are quite large objects and draw the eye.
quick iteration after work. now to some drawings to relax ma head. :ears pushed forward, widened chin, defined nose cartilage ,added hair (lulz) learning alot,the slower i take it. befor i used to rush but shoot if i get my hours reduced all i have is time.
The 480 is a beast when it comes to power draw and heat output. The fans are loud when it gets cooking. I'd go for the 1060, personally. The 480 is pretty outdated these days and, while it's the top of it's range, the 1060 will likely serve you better for longer (as well as run cooler, quieter and I imagine would generally…
This one is the height of an average human character. There is another one that is much bigger like a tree. The rest are smaller. Am I supposed to make orthographic drawings for these like for a character? I didn't even realize these fungi units are tricky to model. Ignorance is kind of bliss until it's not, I guess, lol!…
Good progress so far. I'd suggest thinking about a focal point, you've got a lot of repeated assets around the walls - what's going to be the thing to draw the viewer's eye in? Maybe a unique asset or a change in lighting. You could try painting over one of these images and see if any ideas come to you...
@Ericewell: I'm also a big fan of their humor. I spent a bunch of time moving around and composing the characters which was the challenging part. Once I started the line work, its auto-pilot, chill time. This is the most relaxing type of art for me. I probably spent about 15 hrs on the line drawing.