Thats just a style template. I wanted to know if there was any third party app you guys use (on android only), to watch the tutorials. I can download via vault but the videos expire in like 7 days.
@Rabbid_Cheeze: That's something Modo doesn't really have. You can go to Geometry>Vertex>set position and set the position of that component. This works with edges and polygons as well but they don't work off the center of that component. It assumes that you want all of the vertices that belong to that poly or edge to the…
Currently working on bringing this concept into 3D for my showreel assignment at university - since it has a harder due date I've been focusing more on trying to finish it than my little workshop project for the time being :] The original concept art is by Sylvain Sarrailh for Forest of Liars and is being reproduced in 3D…
Hello, my name is Barto(Bazihar on socials) i'm working on my first OC but i just can't get the hair to look good, i've watched a bunch of tutorials and it seems i'm doing nothing wrong but it still looks bad and idk why, i'm using GSCurveTools to place the cards and the textures we're made in FiberShop This is the reason…
Words are hard, so I'll keep this short. Found a tutorial on a tactical combat game I THINK might be cool for the foundation of a sort of tactical RPG. It's a really rough thought at the moment, but I imagine it somewhere on a spectrum between Fallout and Tales of Symphonia. And uh... I'll spare yawl the assorted jumble of…
[ QUOTE ] hello, is there a simple walkthrough pdf or something for someone who hasn't used xnormal yet? oops. found the tutorials on the site. haha. impatient post. [/ QUOTE ] I recommend you these tutorials before to start to use normal mapping: http://www.bencloward.com/tutorials_normal_maps1.shtml…
Everything was going great until Marmoset 1.10 tore my rig and animation to pieces. I spent 2 days following this tutorial to rig my creature in Maya http://www.digitaltutors.com/tutorial/1371-Rigging-Quadrupeds-in-Maya He uses some kind of "flexi" rig system that relies on nurbs deformation and even a bit of n-hair I…
Drawing is always a good skill, you can't go wrong with it. You don't have to master it, but it will always help you in your work. There's plenty of ressources online to improve your drawing skills, but practice is of course the core of it. I also recommend Feng Zhu youtube video. He's got a large amount of it and this guy…
Hi, I'm looking for a Concept Artist / Illustrator/ Drawer to tutor me. I knew how to draw as a kid, but then I stopped because of my parents. I now want to re-learn how to draw . I'm looking for someone from the Montreal area to tutor me. Contact me through pm or skype: adri_azzurri. Send a link of your portfolio and we…
I am no character artist but I think I could give you some tips on what I should have done. If you are going for a realistic character you should focus on sculpting the character in Zbrush or mudbox to make sure you have right more similarites and then bake everything to a lowpoly character. Right now you can't see that it…