Which truth do you mean? Yours? The yet again completely false assumptions and conclusions in this video, which fits so perfectly to your point of view? Eric, i understand that you hate AI with a passion. But I am no "fan". I am neither fanatic nor militant. I am just a user and a messenger. And as a developer i stand with…
I'm not in the mood to gather and upload the ref I have sitting around but here is a straight dump from a bookmark export. Most of these should be valid links and the quality ranges wildly and they are sorted so much better in my bookmarks but fuck it if I'm going to take the time to clean this mess up... Talent Jim…
Welcome to Polycount! Typically we post technical questions like this in Technical Talk, instead of Career & Education, so I'll move it for you. We have some great resources here about how to build efficient game environments: http://wiki.polycount.com/wiki/Modular_environments Especially check out Trim Sheet|Detailed…
I saw today that Polycount had a Patreon page for funding the site's servers, and help Andrew towards improving the site even further. I immediatley created an account and made a pledge, as I believe Polycount is an important part of myself becoming a 3D artist and bringing so many others together. As a small piece of my…
yeah, and lurk your ass of in forums like polycount. I'm not even a real artist and I've been able to give you similar suggestions on deviantart, all thanks to lurking on polycount reading these people give good advice to others. 4 years of formal training + lurking on polycount (& game-artisan, conceptart.org, cgsociety,…
Imgur is erroring out for me. Did you know you can drag-and-drop images directly into your post here, and we host them? https://polycount.com/discussion/63361/information-about-polycount-new-member-introductions/p1#images
Hi Polycount community I’m working on a large game-ready model and facing some issues. The bake quality is poor, and the texel density is in bad shape. I’d prefer not to use multiple UV maps as I think it won’t save memory. Would it be worth trying a tiling texture workflow? Will it work better, or is there a better…
Hi there, After many years of 3D artistry, I never really posted anything here. At the moment I am working my ass off to level up my skills and as such will be more active on Polycount. At this current phase I am updating all my work, websites and social media. As a good opening to Polycount, I wanted to throw in my…
Playlist: How to Character Art. Not affiliated in anyway if he is wrong, i just felt this is more helpful than typing out a book. Polycount Wiki should have information about a lot of this already: http://wiki.polycount.com/wiki/Polycount Middle row for majority of your questions. This is all i want to do atm tbh, at least…
Post work, send PMs, etc. I didn't break into the industry with any networking - I did that strictly on the merits of my portfolio at the time, but my current job I got on another online forum. I was arguing with someone about something related to game development and then he made another post about how Ready At Dawn was…