Depends on a complexity I guess. You can model a human body without too much trouble, but creating a blobby monster with scales, horns, spikes and abstract mutated flesh formations is a whole different story. You are making it so much harder for yourself by dismissing sculpting. Imho, using sculpting for organics IS the…
Hello everyone ! It's been a while since i've started learning how to properly make items for dota and finally i think that i have reached a level when it is relevant to post my outcome. Here is my first item: Bandit's bandana (link) The idea was to just give riki a cloth bandana. Nothing from the uber category of pimped…