Heres my first serious attempt at sculpting jeans. I constantly checked back between references and tried to get a nice transition between folds as they moved up the legs. I did not make the human base mesh, please don't crit that. CC? Some paint-overs would be nice <3
Hey Anthony Love the way this is coming along. I has one suggestion. This is a cryochamber, but the glowing yellow hot hexy-glass does not say "cryo" to me. Consider doing some hue/sat changes on your textures to make the yellow a cool blue? Of course, this blue would look awful with your current green color scheme, so…
Sorry it's taken a while for me to get back to this, but I made a quick example. The reflections in those night photos are extremely easy to replicate as long as you have a modern reflectivity BRDF like Blinn-Phong or GGX. Phong might not work very well. You certainly don't need to use an anisotropic shader. Energy…
Hello Guys I attempted to make a Realistic scene Inspired by the work of koooolalala in Unreal 4. I was curious to see what can I do with Unity 5 and his new GI.
Ok, an actually fairly easy one: "Yeah, OK, I have an idea. We draw straws and the loser runs across the lot with a ham sandwich." This will be gone before I blink, I think.
Just wanted to write down my thoughts and what I’ve learn so far I don’t really feel like there’s many good tutorials on how to capture a likeness probably cause the main talent it requires is observation. At this stage I’m really trying to come up with a step by step process that doesn’t have me aimlessly sculpting, I…
I've been trying to get props into cry 3.5.3 but the cgfs don't show up in engine. The cgf seems be be exporting from max fine and are in the right directory. I've gotten the dll from their website, downloaded the editor again, and manually put the tools plugins into the right folders. Any ideas?…
Hey, you're making good progress! One thing though, if you don't mind me saying, the folds seem a little too regular. Especially the "diamond" shapes - maybe you could try varying them in size/depth a little bit more.
I’m trying to write a script to override the material on a Redshift proxy. I can’t access the proxy material from the proxy rollout. I’m stuck at this point — any help would be appreciated. attach script here: macroScript RS_Proxy_Overdrive category:"Hihead" toolTip:"RS_Proxy_Overdrive" ButtonText:"RS_Proxy_Overdrive"
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