Hey Axi, Here is the screenshot sorry for the delay, forgive the textures they arent complete yet haha This is the UV (0-1) texture space - having multiple objects in one i.e. the campfire, jerry can, bottles etc to save space The bottom is the desired result i want to achieve as the issue as you can see from the middle…
@CybranM Mine’s a small portion of an even smaller concept art so I’ve followed it as close as I could but all the smaller detail has been taken from reference. It’s a listening post where you have 1 person sleeping in a bunk and the other listens/ transmits and then they switch. I’ve found the more I make stuff up, the…
Hey guys, just thought I could also contribute here as well. Here is a set of 3 lightsabers, I've created recently. All UV mapped and textured .. low poly-ish. Get them here: https://www.artstation.com/artwork/0vD8V All of them are bundled with Maxwell Render materials, if you don't need those you can download low poly…
Ok. So disclaimer, I'm not a professional artist, so take my advice with a grain of salt. So when I'm making a head from scratch, I try to to implement a few general guidelines as I make progress. Each step being intended to advance the face towards "realism" 1. General proportion, Vertical and Horizontal 2. Secondary…
With the bend tool active press T and you'll see some handles that'll help you control the attributes on the side. You can manipulate the handle using the transform tools and it'll affect your results accordingly. For instance, try changing your low bound to 0, your high bound to 1 (if it isn't already) and set your…
Ive been in this position for 6 months and am aware its going to take me another 3-6 months to find good employment. I'm from Australia, and while level design would be my dream, there's about 1 available job every year in the entire country. Visualisation on the other hand is quite healthy. Id be going for another viz…
[ QUOTE ] Cicerone, testifying before a Senate Commerce subcommittee on global climate change, cited data from weather stations and ships indicating the surface of the Earth is generally hotter by about seven-tenths of 1 degree Fahrenheit just since the early 1970s. [/ QUOTE ] I love how everyone says it's SO FUCKING…
Hi Polygoblin, Thanks for your feedback, I will definitely try to avoid weird intersections in my future project :) . As for the high poly i didn't use the hi poly made in zbrush. I made a new one new one in max using the zbrush one as a base and did some minor changes to the overall shape. My pc strugles with anything…
woahmygod, i'm loving the texture style you developed there. the structure on the wood is really a nice touch. what lets the texture down, imo are the nails. the should be darker and have some more visible shadows to them. and like mkandersson said, they are kinda randomly placed ^^ here's a possible reference picture i…
[ QUOTE ] You know the most inventive thing I ever heard an FPS doing, was scrapped from the game because it was felt it would make it too complicated. What was the game, and the feature? Wolfenstien3D, and dragging bodies. Yes, the 1992 game that propelled iD into the world phenomenom they are today. At the time the…