Hi everyone, I'm currently planning a 3D environment that fuses the dramatic natural setting of Petra (Jordan) with the ornate and rich Levantine architectural style. The vision is to build a narrow canyon path that leads to a large, impressive mosque structure, with a bazaar carved into the sides of the canyon walls along…
Are you interested in joining a small passionate team working to create the future of VR anime games? We’re looking for an experienced 3D Environment Prop Artist to help bring PROJECT MIX to life. RESPONSIBILITIES: * Create high-quality, 3D assets in an anime art style * Model and hand-paint textures for objects like…
I'm currently working on a first person dungeon crawler with dynamic combat, and I currently have a team with a composer and a programmer in addition to myself, but I'm also going to need a 3D artist. There's a short pre-development demo that I made on itch.io to serve as a proof of concept, and the engine being used by…
Well you clearly are making guns! They look good to me as a non-expert in guns. I find the thumbnails with Military Conflict Vietnam disruptive. It's nice to know they are in an actual game but the space the text takes is too much for me, especially compared to other similar thumbnails on Artstation. Also if you insist on…
If you are looking for a designer / assistant for your project or business, please message me or leave a comment and I will reply as soon as possible. I have 5-star client testimonials and experience relating to the following:• 2D and 3D design asset creation and editing: modeling, texturing, uv mapping, rigging and…
FWIW and as far as I am concerned the CS5 online activation has been working fine through successive reinstalls over the years, also leveraging the allowance for multiple machines (I believe 2 or 3 ?) running it. But perhaps this has changed now. Also, on my end CS5 has an annoying behavior on win10, getting progressively…
Hey thanks @drvoseca995 Here is the lighting, its mainly one big spotlight, mimicking the midday sun, with a few others to support and balancing the overall lighting, lighting is all about cheating :sweat_smile: I moved the lighting around per render to get things optimally lit The environment piece uses an alpha yes, I…
Thanks @disanski So unreal card hair is dependent on a lot of factors - DItherTemporarlAA node in the hair material that your opacity feeds into- Your Opacity map being strictly black and white, no grey values - When rendering in MRQ making sure you are using Temporal Anti Aliasing and dialing it via command line, mine…
The USD Team at Autodesk is happy to announce the releases of USD for Maya 0.32 and USD for 3ds Max 0.11. USD for Maya 0.32 comes bundled with Maya 2026.1 and is now available on Github . USD for Max 0.11 is bundled with 3ds Max 2026.1 and is also available on Github as well. USD for Maya Key Highlights Animation…