Hi, I'm modelling a desert based track, that runs through a mountainous pass ( personal project in Unity ), and I'm wondering if anyone could help out with some techniques to help me come up with something nice. My scene is low poly and targeting handhelds / mobile kind of res / power. I have a cliff edge with a few…
The sun. A flaming ball of fire that our planet circles and so do many other planets. But fast forward into the future near the final stages of the suns life and you will see a RED GIANT, that will engulf the inner planets... And Earth. We pleaded to the gods to save us... But they would not... Until one day, a mortal…
Hey guys, finally decided to give one of these awesome contests a go! So my idea is to step away from the usual fantasy stuff and go for something a little different..... Its about 100 years after WW3, and as you can imagine the earths not in great shape! Gangs prowl the deserted cities, scavenging and hunting for food and…
I've been wanting to do a Simon Stalenhag scene in UE4 for a while, I got his book "Tales From the Loop" this Christmas and devoured it. I decided to start modeling this abandoned robot in the Mojave desert, this is the area where Mangus travels when he passes through to the U.S. through an echo sphere. I'm 4 days into…
After 5 years of hard work, and thanks to many failed projects, I've ended up having a huge collection of game ready models. Because I'm moving to CGI department, those models will become "useless" to me. Now I wish to trade them with you guys at a very indie price. Let's cut the crap! For $150, you will get 2400+ fully…
enthusiam crushed again. i didnt reliaze i was making such a huge mistake again. i thought of the texturing as a seperate project and wanted to start a fresh. my mistake. people are so quick to post a negative comment and others jump on a bandwagon to add the same. sad i only got a couple of crits on the work and some…
Wow.... this looks like concept art being brought to life, I'm loving your composition, and the atmosphere you have set is brilliant. Very very nice feanix! Some crits - To bring more dynamics to the scene, I think you should make that lava stream moving, its going to create some nice subtle motion that I think is needed…
Somewhat OFF Nowadays they have a completely crazy workflow at Weta for skin textures. Gino Acevedo, the lead texture guy, will select people with interesting facial features and take a silicon mold from their faces. They'll do a positive cast, and then create a special transparent negative cast from it. Flatten it out,…
The upper teeth don't really work for me - they seem too flat and longer than they should be. Take a look at actually filed teeth - you'll notice that they are rounder, almost conical, and shorter than normal teeth. The chain mail seems as though it could be handled with an alpha channel on a fairly conventional, if thick,…
[ QUOTE ] So, what do we do about it? Hunt them down and kill them or put them behind bars? Or do we try to understand them and their reasoning and negotiate with them... [/ QUOTE ] [humor] We load up busses full of crash test dummies dressed up in thier sunday best, or perhaps nuns. Park these busses in the middle of some…