Hello! I’m António and I'm the team lead and Game Designer of Black Helga - a collaborative and hobbyist group of people spread through mainly the US and Europe. We’re working on our first title, codenamed “Trickshot” and we're looking to buff up our team with a artist(s) and a programmer. THE PROJECT: Trickshot is a 2D…
For
this project, we require freelance modelers who are proficiently
experienced in the creation of blend shapes. It is preferred that you
are comfortable working with Maya. Mimic
Productions is a leading Berlin-based studio in the creation of film
quality facial animation, facial rigging, motion capture and other…
Hi I'm kinda new to UDK. I'm wondering how to start a new project and set up my save folders. I've tried searching on UDN but cant find what I'm looking for. I think I'm setting up things wrong as I cant drag my static meshes into my scene and can't save the .upk. So I'll tell you what I'm doing and someone can correct me.…
Hello all, This is my first time attempting to use this forum, so I'm open and expecting to be told if i've done something wrong or posted in the wrong place, or recommendations for where to go. I'm currently in need of something that I have no doubt most of you will find childsplay, but i've been unsatisfied with my own…
My name is Gabriel Guerrero, I am a graduate from the Academy of Art University in SF. My thesis is focused mainly on environment art, but my focus is more on how creative an artist can get with procedural systems. I am still very new to coding and programming theory but I can dabble just enough to be able to make my way…
With the Rise of the Planet of the Apes thread on the go I wondered if anyone had seen this? Edit - Project Nim, not NM. [ame] http://www.youtube.com/watch?v=yxQap9AAPOs[/ame]
we've tried doing what you're describing here at work, and have had some small success. with rotated uv islands, we were able to get the baked normal maps to render correctly from one channel to another ONLY when we created a copy of the mesh and projected from one mesh to another. for some unknown reason, it would not…
Hi all, I am looking for some constructive criticism on my first unreal project. Still working my way through things but running into some issues. This was a scene I original did in 3ds max with vray and decided to use it as my learning project for unreal. Below are screen grabs from the latest build. One of the issues is…