Hello everyone, welcome to the Bi-Weekly Substance Challenge. How it works * Every 2 weeks a new reference will be shared to be recreated, you are also encouraged to find your own reference, as long as it still fits the topic for that bi-weekly substance, for example if we share a mud reference, you can gather you own mud…
It was mid afternoon. If I had to guess, I'd say damn near close to 3 when I came across Macallister. A stranger to me, I rode up to his camp and asked if I could stay for a spell in return for a favour, if he needed one. We shot the shit for awhile. He, a single man interested in some plot of land so he can spin himself a…
CALLING ALL 3D MODELERS! Ladies and Gentlemen start your engines! Our client, a Seattle-area gaming giant, needs your awesome 3D skills to help in the creation of the next version of this popular racing title. We need massively talented individuals with expertise in modeling and texturing environments/objects. If you…
Hi there. Up until recently I have been using 3d studio Max 2008 and Deep UV for fine tuning my UV's.I really like the functionality of Deep UV,especially for the unwrapping of characters . Now I have got 3d Studio Max 2011 and Deep UV will not work with it. I am looking for either a plugin or 3rd party prog that will give…
Just passing this along for all your character artists. http://www.zbrushworkshops.com/free-webinar-with-jose-pericles-cesar-zambelli?inf_contact_key=2f8591aeffd57f01507a531817d05662317986edfae54fdab5d1b8aa690eca15
Technical Artist Needed. Want to work on Fable?? Lionhead have been making ground-breaking original IP since the late 90s and are still going strong almost 15 years later. Due to their continued success, they are looking for an exceptionally talented Technical Artist to join their team on a long term contract to work on a…
Hello everyone, welcome to the Bi-Weekly Substance Challenge. How it works * Every 2 weeks a new reference will be shared to be recreated, you are also encouraged to find your own reference, as long as it still fits the topic for that bi-weekly substance, for example if we share a mud reference, you can gather you own mud…
Hi everyone I figured I would give the polycount community a heads up on a live stream speedpainting session I am doing on behalf of vigil games. Feel free to come watch at: http://www.livestream.com/vigilnights -Rayph
http://www.daconference.com Free tickets but please only book if you can make it. The Digital Art Conference “DAConference” was set up by digital artists for digital artists and helps share the core skills and knowledge and bring like minded people together. Zbrush Character Artist from MPC will be kicking of DaConference…