Really great style and kinetic illustration http://kahnehteh.blogspot.com/ Just inspiration in general http://schmaren.blogspot.com/ AMAZING Traditional Sculpts http://firecrows.blogspot.com/ One of the most inspiring sketchbooks Ive ever seen http://colinfix.blogspot.com/ General Concepty Goodness…
Hey folks! First post.. I visit the site and read the forums religiously. Im currently working on this for future Demo reel. Inspired by diablo 3, I wanted to create a portion of a game enviro that has multiple assets that can be used modularly. This is the scene so far.I will post individual items shortly. No photo…
Hi guys! I'm making an environment piece for my portfolio. This is a Crysis 2-inspired map made with UDK. I took a street in the downtown of Montreal as reference (McGill). Currently at the level design phase. Any feedback is welcome!
Just some Fan Art I created based on WoW. Inspired by the Tier 9 Set. ^_^ I'm planning to rig him up and work on a cooler presentation shot. Crits comments and suggestions welcome. ^_^
UPDATE: Hi Polycounters, posting some screenshots of the blockout for an environment i am creating at the moment to get some feedback and critique in the process. It is inspired by an area from the last Prince of Persia game, Razia's Realm.
So this is the first hard surface project I've actually completed. The blaster is heavily inspired by different pistols from the Star Wars universe, and some concepts from The Old Republic MMO. Critique is very welcome. I don't know how much more I'm gonna work on this, but I'd like to know what I could improve for future…
This project started because I sculpted the lion and I decided it was worth making a larger environment to integrate it into. I'm looking forward to see how this turns out! Open to any and all feedback
I just wanted to make a thread to say thank you to polycount. The forums I look through every day are inspirational ..all the work I see on this site is amazing ..i know people have put so much effort into every thread and it makes me want to get out there and work on original creations for myself . thank you again and I…
Hey everyone! I did this for an assignment at Gnomon for a "Props and Weapons for Games" class. The assignment was to bake a high poly onto a 1 poly square plane. I created one section and then tiled it for the final look. The first image is the high poly render and the second image is the bake from Painter. This wall is…
Calling this done people! I'm tired! no more xD I want to do something else now. but here is a youtube link as well. [ame=" https://www.youtube.com/watch?v=kfD9R57MzRE"]Konoha Inspired Village - UDK - YouTube[/ame] http://christofferradsby.com/#/personal-konoha-inspired-village/