Hi all, I'm lloking for crits on my geometry and advice on how to become an environment artist. The aim is to recreate an environment of a small town in the US, with the aim of making a mod of an Amiga classic - It Came from the Desert.
I am looking for an environment artist who has experience with UE4 interested in doing paid freelance environment work. Please shoot me a private message if you're interested. Best, Mentos
Currently working on a small environment scene influenced by a Zbrush sketch I a made combined with "Garden of the Gods". Where I'm at currently. You can find more images of the environment and other things below.
Hi, this is my first environment. I'm not an environment artist or anything, I'm just a programmer with some basic knowledge on modelling. I used Blender and Unity for this environment. I am looking for any kind of critiques.
Hello my name is Manuel Rondon, but some people know me as MR3D-Dev on Youtube. I have extensive experience when it comes to Unreal Engine. I have experience working in LED volumens and building environments for Virtual Production. I also have experience with motion capture. I have knowledge on using the metahuman rigs…
Great work with the environment so far. Looks great as a bare-bones environment, but I can't wait until you add signs of life and story to the environment (10 years of time passing).
Hey, Is there really a difference between Environment Artists and Prop Artists? There are many people that say Environment Art include props, but others seperate it as making scenes or more organics. I myself make props seperate more then anything else... does that make me a Prop Artist? or am I included as an Environment…
Question for all my environment artists. Why environment art? You could have become anything else, art related or not. Why'd you choose to be an environment artist? I wanna know your inspirations. Doesn't matter if you're already in the game industry, student, or hobbyist. I wanna hear it all, from every perspective.