Hi. I'm working on UE5 to make environment. I tried putting exr image texture into PostProcessVolume Convolution Kernel however when I dragged images onto slot, the viewport become dark. Is there any way to solve the problem? I really would like to use convolution kernel... Thanks in advance.
Hello everyone! I'd like to share my recent level design work, 'Downtown' I've done in UE5. It took around 1 and a half days to make and the assets are from Epic marketplace. I've added a little colour correction and minor post to the final rendered image which is why it will look ever so slightly different to the…
Hey, I've been working on a Bioshock lighthouse scene in UE5 for the past 3 weeks. Looking for some feedback on what was done well and what could be improved for next time! My bad on the duplicate post... first time posting on polycount so wasn't sure if it worked the first time, Cheers!…
Hi, I just made this realtime scene in UE5 with Lumen. Almost all textures and smaller objects are from Megascans. Buidlings, stairs etc are made in Blender. It's loosely based on "Gotham alley" in Hastings, England. I tried to make a realistic scene, lighting setup is based on photos I found of this place. Please let me…
Looking for someone to make a stylized water material for UE5. Just the material for a lake. I got references for what I have in mind. WILL PAY EDIT I've been receiving messages from a lot of generalists. I am NOT looking for a 3D modeler, animator, rigger, etc. I am looking for a tech/FX artist good at what they do. Here…
I can confirm we're very clever :sweat_smile: Yes the tool works in UE5. There's definitely a lack of documentation around the whole ecosystem atm; and by the time we're out of the early access phase, that problem will be long gone. Of course, we're working on more content here by the day, and you'll see some UE5 tutorials…
Hi!! =) This environment was one of the two final projects I completed for the Environment and Props Master's Degree at Voxel School, and it was created in 5 months alongside this prop NEMA Machine (a WWII encryption machine). This time the goal was to recreate a concept art and do just a beauty shot of the environment, so…
hello my friends as u know in the introduction ue5 they said u dont need to make the low-poly model any more !!! if this be true i thing the industry would completely change what your opinion my friends? so in future we will only model our high poly mesh and texture it and then lets go to engine or the old…