Seeking a 3D Character Artist We are looking for a 3D Character Artist to create 5 unique 3D printable character models per month. Criteria 1. Can create 3D models similar to the styles below. Please note: we're not looking for coloured, lit, or rendered out models at this time. We're currently working in greyscale.…
Hello everyone! Benny here from Arcane Minis. If you're not familiar with us, please check out our 2 past Kickstarter Campaigns. Skies of Sordane and Airships Campaigns (links below) We have some pretty big projects coming up and we are looking for new artists for concept art, book art, D&D 5e adventure art and even…
Hi all! I'm working on TTGL-inspired Aurelion skin to fit in Super Galaxy universe as a villlain. Main reference is anti-spiral mech. here are some sketches :)
thanks per, actually I decided not to include the function to delete a border edge because that really has never happened to me and cant see it ever being useful anyway so gonna keep the script shorter and cleaner by not including it :p If I ever wanted to delete the end of a polygonal plane strip I'd delete the face in…
http://www.dailygaming.net/index.php?name=News&file=article&sid=230 [ QUOTE ] Metallica is fearful that album sales could decline if their fans were able to simply walk into any Gamestop or Best Buy and purchase an $80 video game that contained one of their songs. [/ QUOTE ] I can't stop laughing at it. Edit: i'll admit I…
University assignment with 2k triangle limit Final tri count: 1999 @ 2048x2048 PBR roughness/metallic (1024x1024 looked rubbish) Modelled in Blender and textured in Substance Painter Edit: Sketchfab embeddig does not work at the moment (see…
My professor has a language learning academy and he wants to have a model to give his students based on the logo Looking for an artist who can make the following STL files: Stylized model of the owl (it will make printing easier to make the glasses and the feet separate files that can be attached afterward) Base for the…
Okay, I've reduced the file size to about 60MB by making the accessories maps 1K. Although I imagine I'll need to include the high poly file...? The rivets on it are wrong. I swear I'd corrected those in ZBrush and saved, but not according to Perforce. :-\ I'll have to rectify those another time. Hope the links work...…