I need to smooth out this circle of faces. I think the problem is that the circle is made of triangles and the inner circle is slightly raised from the center, causing it to create this weird shading I know that I should probably redo this mesh and avoid triangles for this cylinder but that would mean having to redo the…
pretty cool though there were some bugs when I tried it. One was it drew a circle off the screen and another was drawing a circle on top of another circle. Cool stuff though :D
The whole prop could be divided into fifths, so you'd only need to texture 1/5 of the circle. I'd probably just eye ball it, then adjust it back and forth until it looked right.. For the patterns that go in a circle, I'd make a tileable and unwrap that strip in a straight line so that it wraps in a circle.
You can do it without scaleform, you can code it in UnrealScript. Check out HUD.uc in %Development\Src\Engine\Classes for the lowdown. The Function is Drawtexture or something, it's not hard to miss. the hard bit is actually capturing button clicks. Well, it's not TOO hard If it's a rectangle or circle, it's easy. For a…
The actual idea behind Epcot is awesome, it was suppose to be a future city, a circle is pretty efficient for travel. If I recall correctly it was suppose to be pretty self sufficient so those outer circles around the edge are farm land, normal housing would be near the middle circles in more of suburbs, and there would be…
hi thanks cryrid for the reply...yeah it works... but I have a doubt... *** when I hold ctrl nothing happens whenever I'm in masking mode pushing it in outward or inwards (but it works with poly group option). ***How do you create a perfect circle in masking mode using MASK CIRCLE... (like if you want to create…
Damian love your art. DLoud cool shield but i think that making the largest circle brighter or darker would make it look even cooler. also some of those small circles on the edge are not really circles.. i guess cause of the uv map sorry for so many posts on this page.. i thought its possible to delete your own posts and…
Looks like those floaty shapes are tied to different blendshapes via expressions. i.e. the big blue circle at the bottom, dragging it up and down controls jaw close/open..the five circles at the top control different points along the browline. That's a nice rig right there (if it works as it should) but the setup is manual…
Script works for me but it gives pretty uneven results. It doesn't evenly space out the vertice to create a proper circle, it just aligns them so they'd all be on a circle (not so useful if you're sub-dividing things afterwards). Diamant Tools has a "Circle Verts" tool that does this really well, but the $200 price-tag for…
When you enter the half circle there's a rectangular blockage ahead of you. This stops the composition. If you look at the "floor plan" posted above, there's a reason they placed a semi-circle shape on the floor (it emphasized the semi-circle of the wall). Your design does the opposite. It would be nice to see that…