I have a multi subtool character loaded into keyshot. I want to make a change to the mesh of the weapon. How do I update it? I've tried everything but it always throws the weapon into the middle, even though I'm clearly telling it to update the obj to the same location. The only thing that sort of works is to have my main…
All the previous renders are the hi poly in toolbag2 This render is in Keyshot (With some updated texturing from last night). Keyshot will most likely be what the final is rendered in.
Hi all, so fbx or obj type of files, in doubt when importing files from 3dsmax into keyshot for quick render. Are there any pros and cons ? any advices?