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KeyShot : updating zbrush objs

polycounter lvl 18
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capone polycounter lvl 18
I have a multi subtool character loaded into keyshot. I want to make a change to the mesh of the weapon. How do I update it?

I've tried everything but it always throws the weapon into the middle, even though I'm clearly telling it to update the obj to the same location. The only thing that sort of works is to have my main project open in keyshot, and SHIFT+R if I make a change. That updates ALL the pieces, which can take a few minutes, if I do it AGAIN my PC dies. So if I ever make a change I HAVE to close zbrush and keyshot, open keyshot and my scene, open zbrush and SHIFT+R again.

What's the best way of just updating one subtool and placing it in the exact location of the subtool that is being replaced?
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