Sean Ahern's GDC talk was pretty good - although it's mostly aimed at UI design for tools. Then again, even as tech artist I think too many plugins and scripts have terrible UIs.
First post this year, been busy working on an AI in unreal (or tried to at least) and some other scripting. Also created the first enemy for my little prototype with some basic animation and stuff. Cheers!
Set your hard edges where you want to UV seams to be. Run a script that flattens based on those(LINK). Run unfold3d's unfold operation. Run unfold3d's packing. Cleanup as needed. Profit!
Thanks for the reply ... I guess I'll use your script as a base and dive in one day when I get a chance. Weird that they don't support that. Max handles duplicate names perfectly fine...
I have a script here that breaks all wire parameters on every objected selected. You can probably re-factor it it to reconnect to another object. http://dl.dropbox.com/u/2904948/Tools/RemoveAllWireParametersFromSelection.ms
Game is starting to come along, got a (sorta) functioning alpha and some good concept pieces with a script almost complete. Still looking to add an animator and a modeler to the team. Email me at halogenstudios.indie@gmail.com
have you checked or do you know if the free xnView or irvanView behave the same? esspecially xnView comes with a lot of options and somewhat scripting and batch abilities. http://www.xnview.com/ anyway nice job
It should be possible to write a small script or app that saves the currently opened document periodically, using Photoshop's COM interface. Like Xoliul, I also have very little experience with Photoshop crashing.
you could have a kismet script that toggles a blocking volume on and off whenever a vehicle enters a trigger volume that surrounds the blocking volume. You could also spawn in a kactor of the fence when this happens.
Hey dude, I am a noob in Maxscript, dont know the exact answer to your query.But i use Meshtools and it has a function called Select by Material ID Surface.You could look at that script.