nice!! the shader are a bit dull imo. Are these editor shots? The Monsters are my favs and super great! And Girl is hoaat An is there any reason why they are T-posed?
Blizzard would be my pick if they were not in...irvine. F that. Other for arenanet? I'm already here, but it's pretty much where I should be. Monsters Err'dayyyyyyyy.
Ho, i forgot, it is in no way a priority feature, but radial menu/marking menu (without the maya lag) would be awesome. These monsters speed up everything :)
Look at this tutorial/thing, it has a fairly dense sub div mesh with displacement, probably 30k? http://www.cgarena.com/freestuff/tutorials/xsi/monster/index.html
also is that some warping im seeing on the side of that weapon? that monster I think is jumping at the camara mop . fire looks nice,looking forward to it. john
Another assignment for another class...a work in progress right now so im up to any suggestions...still debating if I should have this be the mask or just outright make it monster-ish
So here is a big bruiser type of monster concept I have been wanting to do for a while now. Was alot of fun to work on. Got some sci fi incoming soon...