do you mean movie character? for 1300F it is around 54 sec, this is sound to me for short movie I dont know... , but for game animation character it has usually looping type of animation. I had to do some loops animation for a real time movie, so average frames I had up to 100 frames per character. Hope this helps. cheers
'Star Reaper' 2016 Photoshop CC I was wanting to create a reaper type character that seemed as if she could wisp through the air, all the while summoning magical scythe blades rather than tangible traditional weapons. I was experimenting with clear gradient effects for the magical scythe, hoping to create a different…
Hi poly counters!... here's my another screenshot of the progression of my entry... I decided to do a Phoenix motif for her armor design, and also make her a sexy type looking character inspired from most of MMO Knight and Paladin female character. It still in progress though, and I'm running out of time :poly122: I hope I…
Oh, for my first entry which I submitted a while ago, I put a different summoner name than my LoL account name (I assumed the LOL account name was the name I type when I log into LoL, because the summoner name would not be the correct login). I hope that's not an issue? Not an issue. They actually can be different so you…
Too much of the art pipeline is built into the studio's programs. Custom exporters, rigging and other systems setup type stuff. You might possibly be able to make the model in a non-studio piece of software, but you're going to need to export it to a common format, and then import it into the studio software, and hope to…
no i hope it sticks to sci fi... but like.. the ancients last time around were pretty 'fantasy' types? hehe, one of the only competitions i ever took serious part in! if school allows, i SO am gonna take part this time around too! winning's not the key... proving green's up top is... [ye ye. they both mean 'winning']...…
Hey guys, I just spend the last 2 hours trying to find Zbrush tool(i dont remember what it was exactly ) that had a bunch of presets (or brushes) that allowed you to draw out these Nanosuit type muscle-strands. I remember seeing it on Polycount and I don't think it was too long ago either. I hope someone out there still…
https://www.artstation.com/artwork/y1LvO Hello I already had a WIP thread for this but I was hoping to get some critiques on my UE4 scene. Once I have more in my portfolio I plan on applying for environment/prop artist positions so I would really appreciate feedback on things that I need to improve on to have a good shot…
Hey all, I'm hoping to get some feedback on this assignment I did for my animation class. It's meant to be a "Take", but I added a little bit of acting in it as best as I know. I'm always open to any type of criticism, because I know there's lots I still can learn about animation. There's a link to it in Vimeo below. Is…
Well said, To add to the bit of "most companies just do not provide the right environment to grow ones creativity."" I must say that many employee's don't take advantage of the right environment, but I'm not sure if this is because of how busy everyone gets or that many employees simply lack the social skills and business…