Alot of us here in Madison figured there would eventually be another round of layoffs at Raven. Unfortunately it did come true. It was kind of emotional to me personally as I was cut in last years 1st round layoffs and now more friends and ex colleagues are in the same boat. Obviously alot of various emotions were coming…
Hello My name is Aron Durkin and I'm an animator based in the UK, I have over 6 years in the games industry. I've worked on many projects for clients such as Disney, Dreamworks, Warner Brothers and Intel. I have a high level of experience animating characters and props from many styles, on the full breadth of platforms. I…
Thanks a lot for all the aswers! i liked a lot the "rude" replies. Reality hits hard, i know it. I also appreciate all the suggestion on the vfx career. I think that all the points of view are correct. If someone want to REALLY do something, then he'll be able to do it. An example: a collegue of mine (cameraman / editor /…
Another update. HP is almost done. Things i would like to add: Disc brake, Handle bar switches, wires etc. Most wear and tear, luggage fabric details etc will be done in zBrush.
Hey everyone, I’ve started working on a new practice prop. Its a chemical/paint waste disposal bin. I found this one and thought it would be a great study piece because it has a lot of subtle form changes, surface damage, and material storytelling. My goal with this project is to: * Keep as much real-world detail as…
@vikk0: There seems to be a little bit of 'distortion' (for lack of a better term) near the end of the sword that isn't in the concept. There are some other differences, but I imagine that they are your own take on how the shapes should be/preparing for easier retopology. Regardless, it is looking great and I'm sure you…
I got this email a couple of days ago becasue I am registered with the recruiter Interactive Selection (http://www.Games-JOBS.com). ============================================================ Do you know anyone who would like to have the Hitman First Person Shooter game on their CV/ resume? Someone who might like some of…
Portfolio: artstation.com/artic Email: artem.lynnik@gmail.com Hi. My name is Artem Lynnik. I am a Weapon Artist located in Russia. I make game ready realistic weapons and props. I've been working in game dev industry for 6 years as a 3D Artist. I have a lot of experience with modern 3D pipeline: high poly, low poly,…
Studio: Lunar Tale Games LLC Project Title: Phantom Hysteria Status: Production Description: When the unexplained rears its head, when the dead walk among us, and when demons encroach upon the mortal realm, the people call P.I.N.E. (Paranormal Investigation and Neutralization Experts)! Take control of one of six characters…
This i hear happens monthly: https://polycount.com/discussion/238326/the-bi-monthly-environment-art-challenge-march-april-101#latest so i suppose you could go backwards and on your own time do some of the stuff that interests you, no matter how small and eventually make a scene of all of it, perhaps? Practice makes…