Right, it's a great game. This is gonna be the game that I'll play when I have 30 minutes for myself I think. HOWEVER! I've got some stuff I'd like to see (personal preference) - Laptop bluescreened because it overheated. This is a gaming laptop that can run crysis just fine :( - The large white dot in the middle of the…
I don't think doing high res and normal mapped models is absolutely necessary... Gameloft appears to do more casual kinds of games on platforms with more accessible graphics so if that's what you're aiming for then just work on your texturing skills. I wouldn't even bother with modeling your own designs at this point...…
[ QUOTE ] D'oh... honestly, my one and only critique on this is that its just a street cone. The cone is decent if you're a beginner. Not to toot my own horn, but you may find this useful: http://www.adambromell.com/?page_id=27 My honest-to-god suggestion for you is to expand yourself technically and artistically and push…
I know this thread has traversed itself enormously on the responses to the topic since being started. Though what I can say aside from how illegal, and incompetent the management of production plays on behalf of how these situations play out. I have a very good friend who works for one of the R* studios. From everything I…
1. you can use optionVar for that which will add the variable to maya's dedicated list of variables (where it stores your defaults for bevel, extrude, etc) 2. hmm maybe they have better ways to do it now, but tokenize is nice when you're trying to do things like split up filepaths or something like that. It's just for…
Hello everyone! I feel I need to ask the community about a problem of mine. See, the recent years I really been putting down a lot of hours into 3D. I guess I concider myself a modell, texture and render-person and I have completed two separate digital graphics-schools with a few years between them, two years each. And as…
OK I have this "client", (I will keep his anonymity for now) . Been working for the guy and his projects for several years now. On my latest commissions, payments started to get delayed or incomplete but the requirement for modeling and animation was still high. We worked on monthly payments like a salary. We used to make…
Hello lovely people of Polycount! Directly to the question: How much 3D skills do you expect from a concept artist? Or how much 3D skills do you possess as a concept artist? To put a disclaimer that will hopefully save me I do not intend this question as a lazy getaway of "ugh dont wanna learn 3D, I just wanna do concept"…
Technical Artist We’re looking for a talented and passionate technical artist to join The Game Band. You will work closely with our art team, animator, and lead programmer to develop visual features and solve fulfilling technical challenges. You will be a highly-trusted part of a small creative studio, empowered everyday…
Technical Artist We’re looking for a talented and passionate technical artist to join The Game Band. You will work closely with our art team, animator, and lead programmer to develop visual features and solve fulfilling technical challenges. You will be a highly-trusted part of a small creative studio, empowered everyday…