Welcome to Polycount! I've merged your 3 topics into a single one. This is the way to get feedback on your work, by posting updates all in the same topic. This way, you can keep track of your progress, and viewers can understand your project as a whole. Keep posting updates here, this is great! I think your level is coming…
Working on a break down for creating a ball bounce animation. Nothing fancy. Below is my block out. Any and all feedback is welcome! https://vimeo.com/207239543 I'll post updates as I go, along with the final blog post once it's completed. Thanks for checking it out!
Latest Image: Hey all, I've just joined this community, hopefully I can recieve some critique on my university project. Here is the latest screen grab from zbrush. The concept was to make a female character for the next Call of Duty game. ;) Any help appreciated.
Using $ does return undefined if you have nothing selected. However as long as there is at least 1 object in your selection when you use $ it doesn't give you an error as you still have something to apply the functions to. Nice to know that when you use "selection" it will run the script anyways. Thanks for that! :D…
The scale and size of the scene reads really well which I like. Needs some more material variations to get away from all the matte plastic gray, I imagine this is something your probably working on. Keep chipping away at it, your doing awesome so far.
Arf, I will be as soon as I get back to Scotland. I don't have CoD down here with me at the moment, on my laptop. However if we get a good server, I will bring in my flatmates and we'll have a team game - MoP's house take on all comers!
[ QUOTE ] Gotta say, the preview gives me no interest to see that film. And nothing is ever going to live up to ratatouille. That was easily the best pixar movie ever. EVER EVER EVER. [/ QUOTE ] Huh? Is it out yet? I thought that it premieres June 29th. Anyways...I've enjoyed all of Pixar's movies so far an doubt that it…
Over the weekend I took part in the Asylum Game Jam. Long story short we had 48 hours to create a horror game that didn't involve mental illness. My group chose to do a sci fi themed game where you have to survive against a killer AI. I was tasked with doing all the larger environment pieces. Here are a couple of wall…
Hey guys could you give my folio a look over and give me some pointers on where to improve it. My next push is entering the UC challenge. Thread coming soon. Thanks all. Jesse www.Jhall3d.com