The custom mesh loader is located in the main suite toolbar, where all the suite icons are located! Press the little icon in the top right corner next to the X, then select the "Open 3do custom loader" Let me know if you have any more questions :)
no no no They item will show up as soon as you fill up all the forms but there are some numbers that you have to give(Or you can skip) and some other verification process (I don't remember correctly). Now at this stage your items are visible but my question is that will it be selected or not.
Hi guys! Sorry for the late reply, somehow this thread sliped under the radar. When you create your projects, beneath the input map, does it say "Clean grey preset"? If so, click the dropdown menu to the right and select "Default materials" and that should do it!
In most cases, you can work out an arrangement where a limited selection can be shown if you password-protect it. It's something you'd have to negotiate either in advance or after, but on the whole they're going to understand that you need to keep your portfolio up to date.
Heyo! I am creating a floorplan in Blender from an svg. The client uses Sketchup and needs the floor of the model to be either attached or at least a perfect outline of the outer walls. It needs to be exact to the outline or it will not render correctly. I have an svg I have used to create the walls, but I am having…
Level03D - Restless With the recent submission of Gold state, I've decided to take a break for a few days and did a few things on Sunday evening and today morning. Below were the set of trees I made for a group but decided to utilize the resources in my game as well. The tree set that is 3800 tris each (Yep, I SHOULD…
Hello everybody, I'm modifying a script I've used in the past and am running into issues. The goal is to have a for loop that creates a StingrayPBS shader, then checks the "Use Color Map" attribute. The pain point is that the "Use Color Map" attribute doesn't seem accessible until after the loop is completed. I run the…
Hi guys, when I use the 2d paint tool on a new layer to scribble over an object on another layer it switches to that layer rather than having the scribbles stay on the layer I had originally selected for the exact intention to stay separate.. Anyone know why this is happening and how to fix this annoyance? thanks
Hey Champions, I am currently lighting a scene in Maya, and I'm having trouble finding a fix for this problem. The light selected is an area light, and it is spilling through the walls of the cell onto the stairwell. This is happening for multiple lights within the scene. Has anyone ran into this before? If so, I'd be very…
I wanted to ask if there is a way to toggle the color picker while using the bucket tool.With the pencil and brush tool,when u hold ctrl,u can use the color picker and it reverts back to the brush or pencil tool when u release ctrl. But with the bucket tool,Ctrl selects the foreground or background color