Not a bad idea, though around here challenges/contest are generally ignored even by the people that are competing. This month's challenge was literally make a normal mapped anything, and you can see well that's going. Of course, we never offer anything in return either. You may consider the CGchat forum, as it has a very…
Really thank you for the entire series! This is one of tne most in depth resources on it to exist, aside from Jacob's breakdown. I had a few questions that most people don't really talk about. 1. Would making a trim UV for eg 1:2 ratio vertical (2k*4k) and sticking a texture variant on it be a bad idea? Or should you only…
Side Note: I'd stick with an Nvidia card. A little less than a year ago I bought a AMD/ATI 7950 for a little under $500. It's a very fast card, but it's too fragile. I already sent it back once to get it replaced, and I've had other issues, mainly related to drivers. I've always overclocked all my GPUs, and the Nvidia GPUs…
Thanks for the input! It's getting there, although I will admit that the lighting has been a bit of a sticking point; I'm trying to find a happy medium between "dark and imposing" and "easily visible". Here is a shot of the brain jar/pedestal structure, along with the original game's graphics for comparison. A close-up of…
Thanks guys. @Spudnik - I know what you mean! haha, believe me I had some pretty far out sun designs at one point. After comparing those to chivalry's realistic art direction I made the decision I would try to stick with the great helm design the vanguard rocks in-game. The construction methods for that helm are super…
I question the ergonomics of the unit, due to the way the base sticks out. Looks like it would be difficult to stand at and operate. It also seems visually unbalanced for the same reason. The top sticks out the back, and the bottom out the front. Now, in reality, this would work great if the base was weighted properly, but…
Yeah I'm really not willing to argue on a forum about a fictional robotic suit and apply my own real (pseudo) science to it, but if a director fails to explain the parameters of something like that properly, it is a plot hole. If it is some kind of motion detection, say so. All it takes is one line. (AFAIK Stark made no…
[ame] http://www.youtube.com/watch?v=K-bB8oZC0kY[/ame] If you guys are talking about SEGA should stick to their classic version than improvising. I dont see anything wrong with this...better than the previous version of Sonic where you couldnt touch your controller while the sonic is in mega speed mode.…
Something more along these lines is what I had in mind in my previous post: The piping around the armor pieces was a great choice, but I'm not thrilled about color choice. Although the brown trim by it self really helps to bring out the details, it just doesn't harmonize well with the saturated red that you've chosen for…
Hey there. Good work so far man. few things i noticed while looking at your work and the concept: - legs are more skinny on the concept and they are kind of making an "X" i think you could do that as well. - shoulders could be more defined as they would be on a very skinny person with the bones sticking out. - arms are a…