Hi im new to 3d modelling, im staring with some smaller objects to start and well i need some opinions from you guys to help me progress. Currently modelling is not my main priority (im 16) i just started my A levels and its hard for me to concentrate between all the subjects and modelling. But i am willing to learn so if…
started the skin of the face. kinda liked to change her star, but i'll try to stick to the original design. i find it harder to learn someone else's design and trying to apply it to my own style. ah, and i hate the size of it. i can't wait to start on detail, looks too sketchy
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useage, finger prints, ink usually starts leaking? could add that anyway at least it happens to my pens after a while, wood grain more grainy, the indents of the wood are very soft looking. I slam the pen when it has the cap on so that pristine tip of the pencap would be "warped" a bit. And i break the pen cap fin usually…
I feel the synthetic feel in games and 3D in general has two main causes: - Lack of technical capacity of engine (or performance and time constraints when authoring) Engines are very good at displaying an staggering amount of tris now, have better lighting solutions, high resolution textures and more. Yet as pointed out…
Yeah that's what I suspect too. I did several reverse image searches before I started this with no results. I wanted to find a rough looking painting to use as a reference for this modeling practice. I am not big fan of AI, but that was closest to the kind I had in mind at the time. Point of this was to test this style and…
I work in outsource and have been - mostly - properly credited on the titles I've worked on. I have to assume that initial contracts include that we'll be credited and my studio generally check in with us to confirm out name for the credits. Most AAA games you see have a huge bit kind of half way through the credits where…
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haha, wonder if it's a coincedence that two of the best entries had head starts... But seriously after thinking about it I doubt Blizzard would mind, I'm sure the main thing they care about is getting art to promote themselves, not rules... Blizzard is a wickedly smart company after all. Who else can make a bigger fortune…