Hello healthy brainy people making art and maybe games. I recently rediscovered my desire to create games, and some light internet reading has (inevitably?) lead me here. As long as my budget allows it, I will buy (or borrow) and read every book on game design I can, starting with Theory of Fun, A Book of Lenses, and…
Hey there! I've lurked here for a while but finally decided I should join. I've just started designing a video game so what better time, right? I have just completed a Master of Animation degree in Sydney Australia. I have experience with Cinema 4D and Maya, with basic knowledge of zBrush, Mudbox, Curvy3D and Silo. I have…
Hi there my names Jonny, I have been working on my game Army Antz for over 3 years. I started a Kickstarter campaign to help raise funding to finish Army Antz and I'm looking to reach out to the public for support. The game is around 90% complete and just needs some polishing and multi player added. Army Antz is built for…
Hope this is the place for introductions, just have to say first that I've always been blown away by the stuff I see here and looking forward to getting involved with this wonderful community. My name is David and I'm an aspiring video game producer with 1 title published so far, it might sound strange that someone would…
Hey all - my name is Alex. I'm sort of new but not really. I started in digital art and 3D probably in the year 2001 or 2002. I'm a professional in the industry; I've got my name in some credits for some video games, but I've since moved on to other industries with my skills. Bounced from video games, to aviation design,…
Hi. I'm a level designer, but being the brave soul and heart of a knight and/or demon/vampire/Vlad I am also a 3d "artist". "Artist" and not artist because I don't do art. At least not very well. Nor is my 3d that good, so there's that too. What I lack in skill, knowledge, will and resource I make up for in stupidity, luck…
Hi, I'm Derrick Moore, and 10 years ago I stopped making video games professionally and started working for the Seahawks and Mariners (see my second career was also game-related). In the mean-time most of the art I've done has been for game mods (Crusader Kings, Neverwinter Nights, any space game that will let me mod, and…
Hello everyone. My name is Miguel and I am new to 3D in general. I only have about a month of experience. I will give a TLDR at the beginning if you wish to skip my story. I want to learn about creating 3D characters. My current plan is to get familiar with the programs Maya, Topogun, Zbrush, Substance Painter, and…
Hi my name is Gaston Dupuy and I´m the producer of the forthcoming Ipad game The Perils of Man: Perils of Man is a forthcoming 3D adventure game centered around a teenage girl named Ana Eberling, who is thrown into a hidden world of time-travel, global catastrophe and personal triumph when she uncovers a lost technology…
My day Job is a Web UI/UX Developer. Which has afforded me the wonderful opportunity to work with many wonderful graphic artists over the years, and have always inspired me to improve my own CG skills. As a mater of fact it was 3D animation, and interactive design and development that got me into computers in the first…