Did the first batch of plants, I must admit is kind of refreshing to have to stop worrying about normal maps and stuff like that, but I think that I'm 3x slower doing pixel art and unlit stuff than realistic stuff 🤣 I'm not used to making this kind of assets, but is REALLY fun. Been watching a lot of tutorials, learnt how…
So I'm working on a flowering bush and I'm pleased with the flower setup, but I'm struggling to find a way of culling out the flowers from also growing in the centre of the bush. I have multiple trunks -> bifurcating branches, which split to branches with leaves and branches with flowers. The only way I think I could cull…
We've just released version 1.26 of Forester which includes a load of new features to generate flowers and small plants. This has been worrying us for a while. Up until now Forester was great at creating trees, bushes and shrubs, and could make grass, but flowers and many small herbaceous plants were problematic. The…
Yes that's the problem well its life what we can do :) they will grow then i can finally sculpt but in that time i will be pro i guess haha and yes i will try to go slow for now and try to do things more reference like but i always have problem i start slow....but in time i speed up dont know why but i will do this slow…
Yo, I'm loving this environment! The flowers are beautiful and the scene is just very stunning in general. A few areas I'd like to point out for consideration: A. Your camera angles seem low in general, especially when looking at the wagon. Main camera angles should generally be done from eye-level, unless there's a…
Foliage cards I painted myself in Photoshop to run through Maya for the big tree! The leaves and flowers are based off of the Dipteryx oleifera tree species from South America. I figured since the setting is a greenhouse and the other plants in the scene will likely be tropical I should keep this consistent with the design…
Yep, exactly! Lightening up the hill and lowering contrast within the hill shape to push it further into the BG. Nothing fancy. The actual term is "Diminution" which might produce better google results for you. (or "associated shapes") it basically just means that same/similar objects appear smaller on canvas as they…
Here is the final piece! Its much less blue, I took away most of the purple flowers in the garden area but I left some by the roadside, and lowers the size of the lantern light so it does shine on the ground anymore. I added a fire in the oven, and smoke coming out of all the chimneys. I couldn't get any rock textures for…
What does a texture sheet and UVs look like for these assets? Curious how much UV reuse. And what about the bottom? Are these going to be rigged with physics, and thus tumble-able in-game? The bottom could conceivably use lower texel density, or reuse the same texture as the top, etc. Also, are you baking an ambient…
@jenast_ Wow, thank you very much! I used 3D Coat to do all of the sculpting. For the flowers and foliage specifically, I used voxel mode along with alphas I made for a little shrub and a little flower. I started a new layer and just started stamping greenery all over the surface of the book cover until it was built up…