I had doubts about the seasonal skin idea I had for Zyra, I think I won't be able to develop that since someone had thought of the idea before, I didn't know until I researched a bit ;O; So I read Panth's lore and fell in love with his story, he's a great warrior and is super strong which reminded me of Aztec God of war…
Hi all! I'm Ilya. I really like the design of Yasuo, his character, story, mood, and look. Yasuo for me is a well trained warrior, ronin. The weapon. But not cold and mindless, but the man who tasted the sorrows and pain and fear, but embraced it all and remained human. His life route made him ironic with a taste of…
Hair is looking awesome! What did you do to make the topology of it so clean? One critique I have is that her mouth looks to be too angry in my opinion. I'm going to guess you are planning to rig based on your other projects so you can obviously change it there, but her face just feels more like her new Night Warrior…
haha, i'm no character artist by any stretch, so i might be completely off. it's hard to pin down what exactly bothers me with her face. looking at it and trying to isolate single possibly odd looking features isn't giving me any useful results, so maybe it's really just those luscious lips throwing me off. her cheekbones…
@Shiniku That is what I have been doing. Found out that the undead warrior image wasn't his. I also came across the same problem of it being rather tiresome to track down this work. @Bibendum I understand by if you click on any of his posts you will see this "Hi, My name is Miller I'm an experienced artist in: - 3D…
This is work based off of Chabe Escalante's Warrior 09 concept, done for Dylan Ekren's Creating Appealing Characters workshop. Done mostly in ZBrush, with a little bit of Maya for some accessories. Images in reverse order. This is still a work in progress. Week 8 This is where things are currently, as handed in for week 8.…
Normally I'm pretty mellow gamer, but sports games bring out the beast in me. Especially ones that try to claim 'realism.' This particular example wasn't something that I did, but I helped make happen i guess, but I had a friend growing up that went all Samson over an NBA Hangtime match and tore a N64 Controller in half...…
So I have been working some more on this guy. Have him retopologized now and unwrapped. Going back into ZBrush and adding some variation to him at the moment and then I'm starting on the texture. The more I look at him, the more I feel like he's missing something. I'm thinking of adding a few new pieces to him to spice up…
Done with the francisca! (There are black lines on top and on the bottom of the axe blade, and I'll need to make an specular map, but I will solve them later.) Did you guys know that oxidized armour/weapons are actually not completely black/white? They're actually a very slight tint of yellow-brown. This is due to the rust…
This is what I got done tonight. Took all the advice to heart and broadened my strokes to start working on the big picture. Got the entire character blocked in and I'm beginning to see my comp a little better. Hopefully by fixing the leg position and showing her feet all that were brought up before are resolved or at least…