Hello. Does anyone know of any tutorial on how to make your own particle systems / attack animations for weapons in dota 2 reborn? I can not find any. By the way I use Blender. I will be grateful for help.
Hey guys, I finally submitted mt 1st dota 2 item in the workshop http://steamcommunity.com/sharedfiles/filedetails/?id=198745128&searchtext let me know what you think and up vote if you like it. Cheers.
Hello! I want to show you my works for Dota 2, and maybe some WIP Thanks. Owl's armor for Clockwerk http://steamcommunity.com/workshop/filedetails/?id=307666477 Tengu set for BH http://steamcommunity.com/workshop/filedetails/?id=296431479
Hello everyone, i'm a big fan of Dota so i thought why not make items? Here's my first item set: Guardian of the Ancient Fire http://steamcommunity.com/sharedfiles/filedetails/?id=258940043
I'm working on my dota 2 item and I'm getting a problem when color texture wont show in GLSL mode,because I got a normal I cant switch on multitexture,some advice?
The LC idea is good but I think you could exaggerate the proportions a lot more. That way it will feel more like dota art but more importantly, you will be able to see it in game.
Thanks Vayne4800 :D Here's the realtime model thus far... Diffuse and normal. Any DOTA 2 peeps able to give some feedback? Is it recognisable so far as a Beastmaster weapon?
Torch: that's just ripped from Dota 2. Nice reference nonetheless, though, but it's intended to be shown with all of its beautiful shader trickery as well.
Hi everyone, Started playing Dota and consequently started making things. This is my first item, done for the unofficial monthly contest. Eye of Niuhi by Ro-zee I'm currently working on some new concepts, i'll post them post haste :)
Hey all Over the past couple of days i have been working on a hammer for omniknight. Steam Page http://steamcommunity.com/sharedfiles/filedetails/?id=149822635&searchtext= The Current Dota 2 Model Is 200 Polys With 4x 256x256 Texture Maps Poster