That's why I love Polycount :) Solid crits Fog, thanks a lot. From what I gathered I think its better for me just to start-a-new. I've been thinking about what I could do to help create a strong portfolio, and I figured I could focus on 3 projects / areas. First would be a next gen (small) scene that will focus on my…
Youre a sniper... I hope youre not the type that sits in one place an entire game, gets cheap kills and doesnt come top :P - Playing sniper in an overpopulated server is like shooting fish in a barrel. I've just been playing on an instantrespawn TF2 server and yeah its mindless fun but its just that > mindless fragfest.…
looks cool to me. I am not familiar with the source. i played BG3 recently a bit, not really my genre or style but I just wanted to see what the hype was about. This character would easily fit in that game IMO. Pretty stellar for your first character!
I mentioned in my demon maquette thread that I was making another one and offered to take more WIP images from it, so here it is! The maquette I'm working on now is getting close-to-being-done-ish, so I thought I'd post a whack of them. The picture quality isn't great, but the light in there doesn't make it easy to get…
Hello ladies and gentleman. I am looking for some people who can make some Prehistoric creatures and are willing to animate them as well. :) It would be great if you would want to join the team! Right now there isn't anyone besides me but I hope to get a small team in on the project. I do need you to be at least 14y years…
Thanks for the video. I have watched this one, but I am trying to create tileable material. I don't know if I can implement the same type of thing in Designer. iam not so good at it, right now
Here's a few stills of the cockpit. It's not super detailed stuff, but for what you'll see of it in the end, maybe it doesn't need to be any more complex than it is. Once textured up it should look pretty cool I hope. :) Right well better stop typing and posting pics about this and get on with doing some sh*t about it. :)
You're quite right, and I only got through the blocking stage yesterday as it was. I will re adjust my times tables for 1 new, polished effect a week. I was hoping to do a sort of "speed sculpt/model in a day" type thing, but with FX. I don't think I'm fast enough for that yet though.
I really hope I can get this shader working this weekend, it looks like a heap of fun! these might be total newb questions - is it possible to have an environment mask, or even a BRDF mask with multiple BRDF sampler images? For the purpose of having multiple materials with 1 shader(eg. SSS mixed with a car paint type…
Hey...I like your screenies and the shape and silhouette is looking promising. I know nothing about guns but I think you should nail down the type of ammo, how it fires, where it fires from etc before you go any further. It's looking good though, I hope you see this through!