So here's a WiP on a new thing I'm woorking on instead of the shadow demon wings becuase of time constraints. ITs a TB weapon im working on with todestomate.
Today I implemented the first pass POD's turret systems. Physics simulated via constraints, then moved via forces: https://www.youtube.com/watch?v=BNV3rv66cUo
Try these settings on the Select - Select Constraint menu Make sure to put on edge mode first, then go to the menu. Set to All and Next and then press onBorder. Wuala!
Hey guys, I did the following : on the sk rt knee, there's an orient constraint, I put it in "cache" and CW0 to "0". The joke is that it seems to work fine now
yep that's a good idea, PathDeform(WSM) Modifier at the top of the list. There is a regular PathDeform but it will only bring pain and frustration. You can also use a path constraint.
Greetings ! This is my first post here, so I want to say thanks for supporting this forum and hope for community assistance. I want to introduce my gems rendering application, containing 2265 different gems design and rendering parameters selection: https://gemview.yesbird.online/ . You can download designs in OBJ or…