Hey, So I searching or asking for tutorial, "Complex collision models" in blender. So far http://developer.valvesoftware.com have a great step-by-step tutorial how to make simple model/prop. But how to make for example table ? from couple objects how to unwrap them.. I find only this one, about basics, but how about…
step 1 make a simple model step 2 texture it posting your progress in a thread in pimping and previews step 3 use common sense to seperate good from bad advice step 4 follow good advice repeat over and over till you get good.
Step 1: Pause the ambient music. Step 2: Play this instead - [ame]http://www.youtube.com/watch?v=tYxiT5VAlTk&feature=related[/ame] Step 3: You are now the Goddamn Batman.