Howdy, We're looking for some local talent for some short term on site contracts here at Valkyrie Entertainment. Weapons (realistic) Characters (stylized) Environments (stylized) Environments (realistic) Solid production skills from high poly to completed textured assets needed. Studio is in pioneer square.…
Howdy, We're looking for some extra hands here at Valkyrie. 3D modeling & texturing skills, mainly focused on environment & hard surface. Any kind of level building experience is a huge bonus. These are contract positions so local talent will be given preference. jobs (at) valent (dot) us
So it appears to me in my level here, that brushes are reflecting a cubemap in a certain direction... yet the static meshes appear to be reflecting in a different direction. All the same texture cube, but it looks like the cubemap is connected to the static mesh's local rotation. Any way to have EVERYTHING reflecting the…
Schell Games is a highly talented group of artists, programmers, producers, and game designers led by game industry veteran Jesse Schell. We're the largest full-service education and entertainment game development company in the United States. Since 2002, we've worked with world-class clients and partners to create…
As an image, i dont really get a sense of composition or thought put into a focal point, or anything to guide me through the image. It just feels like a lot of noise that together composes a scene. Not that theres anything wrong with that I wouldnt have let the viewer see the rock and open section to the right, it draws my…
Yes. This. Just let me use my own cloud account or just have the textures saved locally. Also, does this work with older versions of photoshop? I don't have CC and i'm not sure if I will get it though.
You are going to model more things for the scene? for the desert caatinga or a little city like the ones that appears in "O Auto da Comparecida" (Brazilian) film? You can get a lot of the atmosphere, colors and composition looking into the local productions
3d coat got a huge improvements in sculpting recently. I can now call it full blown sculpting app. I actually prefer how its brushes feel and the freedom it gives with those local subdivision/decimation brushes.
starting to have a clearer shape of this in my mind. Once i have added and tweaked all the locals i'll upscale the image to work on the rendering/polishing. I also have to add some elements like the tongue and the burning background...
originally it was stored locally. When it went onto the cloud all the stats got reset. Most of the games I haven't played were part of a bundle. Although I still need to get a go of Max Payne 3 and Darksiders.