Okay Julia, here is what I'm working on this month. The main ref I'm using is the one in the top right corner. Since I'm using my own dog as my main inspiration, I'll be using his coat coloring and his fluffy tail in the sculpt.
I love the model, it's very inspiring. I'm hoping my bike will turn out as well. Now onto biz, the knee dents are still not quite right. You can see what I mean if you take a look at a ref tank from the back.
Yeah I think they were going for "Fill" with "НАЛИВ". And with two valves on top knowing which one to open could be important. :) "hot" girls are always a good direction though. Would be awesome to see some mig engine inspired flame wand though. :D
HonkyPunch, You make a good point. I wouldn't claim that I made it, persay. I'd give credit where credit was do, and say that I made the 3D part of it as 1: Portfolio Practise and 2: Inspiration / Fan Art / Personal work? Thanks for the input!
Hey Tim! Like I said, awesome that you were spurred on by our concept art to create something! It's a great being able to inspire! Thanks for the compliments on the concept art as well! You're up on our dev blog now :) http://snowcastlegames.com/fan-art/
Not much to critique here. You've shown us a cube. Make it less cube-y would be a start. Don't forget about Z-axis design. Multiple levels. It's really flat right now. Look at some old UT maps if you need inspiration.
lil more work on him till tomorrow, re comes out...so i gotta get more inspiration. The overall silhouette sucks...though ill fix it up when i figure out where im going with this. Close up on face changes
Alright, here goes! This is a weapon for Tidehunter, where the concept (hopefully obvious) is that he's stuck a swordfish with an oversized fish-hook and is using it as a weapon. Also this contest inspired me to finally make an account and make my first post! Original concept: Current WIP sculpt:
A videogame crossover request from a friend of mine who wanted a character from Dragon Age 2 put into the Assassin's Creed universe. Visual concept was inspired by one of Craig Mullen's AC illustrations for Ubisoft, although the setting was changed to accommodate a more exotic locale.
The bell is really cool I like it. I'm making some armour and trying to go for a similar look but having a hard time finding reference, is there anything I can search in particular to find more images like this? Or anything that inspired you? I'd really appreciate it! :)