to fullpinkdog Марвелус )) to arnov Thanks,man ! Crusader was so long time ago ) Little update. i added more stuff and its time to start optimizing, next update i hope will be bake with local colors :)
well thats' $3 cheaper than the Japanese price, good going! Mine was an impulse buy at my local comic store in the UK. one of those "I have to own this" moments. Men get 'em too.
Albion, I have to ask: are you using the Suite at your workplace or is it at home only? I recently found some adjustments that can be made to Windows local security policies that may help get it functional for you.
Good points neo... I haven't tried the extra firm yet. Local places don't carry much so I'm just gonna order some for my next sculpt. The softener stuff is great as well.
I would definetely head to the local Menards. That way I have all the supplies needed to brick up the doors and windows, make various weapons, and even build a mini civilization within the lumber department. Bring it on.
Adam, Nick: If you want help organizing count me in. :) I'm local this time, but poorer. heh. So I may not be able to attend GDC proper, but I'll sure make it across the bridge to hang out.
Hello Guys! *UPDATE* Just to update! We are live! As lobo had placed up. We are so thrilled to finally be able to show somethings with everyone! Every day we have a team of people working to get things done for this. There is so much excitment on the project that it makes me thrilled to be a part of such an awesome team!…
No, I meant you should get access to documentation, and closed forums/mailing lists, where you could seek answers from other users. Running the exe locally is the best way to iteratively test, but documentation might be a good shortcut.
what exactly did you do to replicate the scale in your local model ? did you scale model inside Mudbox ? if so that is not suppose to work since mudbox doesnt have freeze transform and therefore the scale doesnt actually change.
Hi Zzam_W I think you could try: delete ik in rotation local mod to set 0 to x and y axis of the forearm bone ? recreate ik. With IK, the children should have two identical axis to his parent ?