But this would be a real world "solution" and so one can understanf whats possible and so might be able "to read" the concept.. (Maybe i understood this incorrectly (non-native-english ) but of course i didn't meant it harsh :wink: ) Another example for such possible probblem is: "blueprints".. I always have some which do…
Come on, dude. http://kotaku.com/5563430/xbox-360-drops-price-on-tuesday-morning I find it hard to believe that Microsoft would do this without helping subsidize the discount. Either way, why upset on behalf of retailers? As far as we know Microsoft cut a deal with the corporate guys at major retailers and just didn't pass…
If you think about what density means, it's saying that a certain amount of surface space is equal to a certain amount of pixels. If your density is 1024pixels/m that means 1m = 1024pixels. So if you divide your 1m grid into 50cm, what does that mean for your pixels? 512px = 50cm. Now think about your mesh grid. There is…
I saw that already but there were no good references for life ref boards specifically. I'd like to see what's out there and how to organize and categorize them before going all out.
Hey guys, I'm making a modern revolver based on a concept art and I'd like some critiques of it. I know high poly topology doesn't have to be perfect as long as it looks good after baking but I always worry about my topology not being good enough. I have some problems with making holes in the barrel though, you will see it…
Hahaha. I think this to myself all the time! I rely pretty heavily on public transportation to get me to where i need to go, and those times are always prime for people watching. I look around and think to myself, 'Oh that's wrong' and then just kinda chuckle about it. I try to catalog it, and look away before this…
I just recently re-designed my site and got some of my more recent work up there. Feel free to critique the site, models/textures, or whatever you want. I'd like to know what everyone thinks about my stuff, and if it's up to standards. I'm currently looking for employment as a Character Artist. MattLink3d.com Thanks