This a great overview of Lighting, mainly for film, but still applies to general CG work. A great overview of lighting, shadows, composition and general lighting techniques. [ame="https://www.amazon.com/Digital-Lighting-Rendering-2nd-Edition/dp/0321316312/ref=sr_1_1?ie=UTF8&qid=1338223437&sr=8-1"]Amazon.com: Digital…
My name is Stefan Lipsius (stef/en lip/shus). 30 years old from just outside Toronto Ontario, Canada. I've been in the industry since 2011, so roughly 5 years. I spent 3 years at an indie studio called Digital Leisure where I was a bit of a generalist. Animation, rigging, tool making, and even a bit of modelling. Being the…
Hi, I'm a slight-above-nooblet Max learner too. I started a modeling tutorial with Digital Tutors " Intro to Modeling a Character" with Justin, he's my favorite, a teacher who really explains well for beginners. I then went straight to intermediate rigging with Paul Neale, I think a lot of riggers/animators probably know…
It's not so much a matter of the PC gaming market in decline, as it is in transition. The fact of the matter is that the old financial model that supported PC gaming is largely dead and buried. This is largely thanks to rampant piracy. (and the constant expansion of high-speed internet that makes piracy so much easier) So…
i'm building myself a new rig that will double between gaming and music studio, also the ocasional art. trying to keep it on the line of old enough to not be crazy expensive, new enough to still play whatever i want. heres what i'm thinking so far, GIGABYTE GA-P67A-UD5-B3 LGA 1155 mother board (the T.I. firewire chipset is…
Hey everyone, I have just started a sabbatical in order to improve my skills related to game art! I am extremely excited and I would like to share my progress with the community here. Compared to the quality of work I see on here and other Websites, I know I have a lot of improving to do. Improving by way of daily,…
The Digital Animation & Visual Effects School at Universal Studios Orlando (The DAVE School) is expanding its faculty for its new Gaming Program. The Gaming Program is designed to give each student practical and thorough exposure to each of the major disciplines needed for game art content creation. This includes games…
Sproing Interactive Media is a games developer located in Vienna, Austria. Since its foundation in 2001 Sproing has become an international company with a track record of over 30 published games on console and PC. Sproing offers the opportunity to be part of an international team, to work on high quality games for top…
We are expanding! We are a relatively new independent games developer / start-up working on a brand new game series called 'ORION'. The game is targeted for release on all major digital platforms and a multiplayer beta is coming in the next few months. ABOUT ORION: PRELUDE ORION is a retro-inspired game series built on…
Ever wanted to know how to create your own custom brushes? ctrl+Paint has a new video that will teach you the ins and outs of creating custom brushes in Photoshop. If you've never heard of ctrl+Paint, then you're missing out on some great tutorials and a wealth of handy knowledge when it comes to digital painting and art…