what? download mzpRucksack.mzp download link ________________________________________ original first message: from my last GUI research in the texTools thread this little project evolved: What is a *.MZP file? NZP is simply a zip archive but renamed to MZP that can be evaluated in 3dsmax (e.g drag and drop, or run script).…
After Designer I always feel like a breath of fresh air when I go to Blender nodes . To be honest I hate Designer UI . In Blender I just do a stroke across connecting lines with shift or ctrl . In designer i need to click 2-3 times to insert that same damn dot and with heavy graph it gets so unresponsive . Working with…
Hey whats up Polycount, I’m working on a portfolio piece — a stylized island environment. (inspiration, sea of thieves) I’ve been focusing on blockout, and overall playability for the past couple of days. scaled to SoT I’d love feedback on: Shot composition (do any of these even look ok) I feel like im going crazy or…
I imported the walls in Unreal Engine and created some of the assets needed for the castle ruins using the modular pieces. I think they look fine, although the real-world ruins are better preserved than my rendition. Image 1 - Castle Ruin assets assembled with the modular wall assets I created also a material for the…
Thanks for the suggestions. The park and its buildings/props are all based on the movies set so i didn't have too much control when it came to things such as the "ARCADE" gradient since it's that way in the movie. I believe the set designers made the arcade very kid friendly and colourful to match that style you're…
Our studio is developing an online game called Wind of Luck: Arena www.windofluck.com It is about naval battles on sail ships, and we’re looking for a good 3D Environment artist who would be able to create out some great locations for our game where the battles are going to happen. The number of ships during the battle can…
Job Summary * Company: 7CGI Limited * Job type: Full-time, on-site * Location: Dhaka, Bangladesh * Experience: Minimum 1 to 2 years * Salary: Negotiable * Probation: 3 months * Preference: Male candidates preferred Introduction At 7CGI Limited, we work on high-end 3D Visualization and 3D Rendering projects for clients in…
I tested this and noticed that the vertex snapping happens from the cursor location and not the bone location. Cursor starting location becomes an offset between the cursor and bone when using move. This can lead to situations where the bone has to be moved off the object to get the cursor over the vertex. Once the cursor…
Hey everyone, I’ve just launched a new site – openhdri.org – where I’m sharing free HDRI environments for lighting and rendering. At the moment there are 7 HDRIs online, and I’m uploading new ones almost every day as the library grows. Each HDRI is: * Unclipped (no blown-out highlights or clipped sun) * Full 32-bit OpenEXR…
I'm getting seriously sick of teachers telling students that colour is an abstract thing where you can do everything and it just works. Just because HE doesn't understand how colour works or what he is doing does that mean he gets to tell people this bullshit. The thing is his painting is better than his active knowledge.…